Why is Xunxian 2 so stuck? ——In-depth analysis of hot topics across the Internet in the past 10 days
Recently, the problem of game lag in "Xianxian 2" has become the focus of discussion among players, and related topics continue to ferment on major social platforms and forums. This article combines the hot data of the entire network in the past 10 days to analyze the reasons from multiple dimensions such as server load, optimization issues, player feedback, etc., and provides structured data reference.
1. Popularity statistics of topics related to "Xunxian 2" lag in the past 10 days

| Platform | Amount of discussions (articles) | Hot search highest ranking | core keywords |
|---|---|---|---|
| 12,800+ | 9th place | #Xunxian2Card into PPT# | |
| Tieba | 5,600+ | Mobile game division No. 3 | "Xunxian 2 Delay Compensation" |
| TapTap | 3,200+ | No. 1 on the problem feedback list | "Server crashed" |
| Station B | 1,500+ | Game Zone No. 15 | "Xunxian 2 offline test" |
2. Analysis of the main causes of lagging
According to player feedback and technical testing, lag issues mainly focus on the following aspects:
| Question type | Proportion | Typical performance |
|---|---|---|
| Server overloaded | 43% | Team copy delay exceeds 2000ms |
| Inadequate client optimization | 32% | Frame rate drops sharply in high-definition mode |
| Network fluctuations | 18% | Cross-server activities are frequently disconnected |
| Device compatibility issues | 7% | Some models crash |
3. Comparison between official response and player demands
As of yesterday, there were 2 official announcements, but player satisfaction was only 28%:
| Date | official measures | Player vote support rate |
|---|---|---|
| August 5 | Expand 2 sets of servers | 41% |
| August 8 | Distribute 100 bound fairy jade compensation | 15% |
4. Comparative data of similar games
Horizontal comparison of the running stability of MMO mobile games during the same period (data source: GameBench):
| Game name | average frame rate | Latency rate | crash rate |
|---|---|---|---|
| Seeking Immortals 2 | 24.3FPS | 17.8% | 6.2% |
| Jian Wang 3 Fingertip Jianghu | 38.7FPS | 9.1% | 2.3% |
| Tianyu mobile game | 35.2FPS | 11.4% | 3.8% |
5. Solutions suggested by players
According to a 10,000-person vote initiated by the NGA forum, the improvements that players are most looking forward to are as follows:
| Optimization plan | Number of votes | Proportion |
|---|---|---|
| Add server node | 4,521 | 38.7% |
| Refactor the underlying code | 3,892 | 33.3% |
| Open image quality rating settings | 2,156 | 18.5% |
| Provide offline hang-up mode | 1,103 | 9.5% |
Summary and Outlook
The current lagging problem in "Xunxian 2" has evolved from a technical level into a crisis of trust among players. Data shows that 72% of negative reviews focus on "repeated promises not fulfilled". It is recommended that the development team: 1) disclose the technical optimization progress schedule; 2) establish a player experience committee; 3) focus on solvingMain city rendering lagsandSkill release delayTwo major pain points. A new version will be updated this weekend, and we will continue to track data changes.
(Note: The statistical period of all data is from August 1 to August 10, 2023, and the data collection scope covers major Chinese Internet platforms)
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